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HEFT

HEFT: Heritage for the Future

Expanding the IX ecosystem for embodied cultural experiences

 
Makers working with Immersive Experiences (IX) in the Netherlands have gained significant (inter)national recognition at leading film and new media festivals, receiving both critical and popular acclaim. These successes demonstrate that the Dutch immersive

field is flourishing, showcasing a rich diversity of experiential styles and subjects. The makers in this consortium represent the full breadth of immersive practice: interactive storytelling (Studio ZZZAP), visual art and archival exploration (Nullshima Studio), journeys at the intersection of (music) theatre and film (Studio Nergens), and explorations of hidden data landscapes (Richard Vijgen).

Creating such compelling and innovative work in a still-emerging industry is an extraordinary achievement and a testament to both a fertile artistic climate and the makers’ steadfast vision and perseverance. Cultural institutions such as NISV and Eye regularly exhibit immersive works and actively explore strategies for their long-term preservation. The Netherlands Film Festival (NFF) plays a pivotal role within the ecosystem, offering a key platform to showcase new work and to foster dialogue on artistic, technological and strategic developments. Academic partners University of the Arts Utrecht (HKU) and the University of Amsterdam (UvA) contribute essential applied research expertise, examining evolving production and distribution practices and reflecting on the broader societal impact of IX.

However, while immersive and storytelling methods are celebrated by peers and audiences, IX still struggles to generate lasting impact beyond specialized contexts. Many works do not return to heritage collections or archives, revealing three systemic challenges

identified by the HEFT consortium. First, IX productions often prioritise highly personal, embodied experiences that depend on specific environments and active facilitation. Designed mainly for solitary headset use, they resist scaling and underuse the potential for collective or social storytelling. Second, makers seek flexible public spaces that support movement and interaction, yet current infrastructure, budgets and institutional models rarely provide them. Expertise and capacity to sustainably host, distribute and preserve IX at scale remain limited, preventing coherent long-term strategies.

Third, despite growing audience interest, discoverability and access remain low due to limited technology availability, fragmented distribution and few equipped venues. As a result, many audiences cannot experience IX at all and after their initial festival release, most works remain unused, wasting both creative potential and investment.

Bios consortium partners

NFF Presents HEFT for the Preservation of Immersive Experiences